AI Insights · Timothy · July 2022
Top 5 Golf Games on Android in Africa, Q2 2022
Discover the performance trends of the top 5 golf games on Android in Africa during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw notable performances from the top 5 golf games on Android in Africa. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS experienced varied weekly revenue, peaking at around $8.5K in early May. Weekly downloads saw a steady decline, starting from 828 and dropping to 507 by the end of June. Active users also showed a downward trend, decreasing from 2.5K at the beginning of April to 1.9K by the end of June.
Golf Rival - Multiplayer Game from Zynga had a noticeable dip in weekly revenue, falling from $4.9K at the end of March to $1.7K in mid-June, before slightly recovering to $2.4K by the end of the quarter. Downloads fluctuated, with a significant spike to 1.3K in the last week of June. Active users saw a general decline from 3K to just under 2.7K.
WGT Golf by WGT showed relatively stable weekly revenue, with a peak of $1.5K in late April. Downloads remained consistent, with a notable increase to 3.3K in mid-June. The game maintained a robust active user base, fluctuating around 24K, and peaking at nearly 26K in mid-June.
Ultimate Golf! from Miniclip.com had consistent weekly revenue, peaking at $1.2K in late April. Downloads were variable, with a notable peak of 1.9K in mid-June. Active users saw a slight increase, starting at 9K and reaching nearly 9.9K by mid-June.
Golf Battle, also by Miniclip.com, had fluctuating revenue, peaking at $576 in late May. Downloads were strong, with a peak of 7.3K in mid-June. Active users fluctuated, starting at 48K and settling at around 40K by the end of June.
For more detailed insights and data, visit Sensor Tower.